Web Dev Design pattern: JS Functional Chains Writing a serializable chainable functional API in Javascript
Game Dev Devtober: Climbing the Tower This year I'm participating in Devtober, working on a game project a little every day of the month, and documenting the process. Here I explain why I'm doing it and what I plan on doing.
Game Dev What I’ve learned from my first game | R0d3nt R0d3nt is a 2d platformer developed in Phaser CE edition. It’s my very first game project and it took roughly 5-6 months (3 in 2017, 3 in 2019) It's a game where most of the time 10 to 40 enemies run after you and you have to use the environment against them to even these incredibly unfair odds.
Web Dev React: Writing a custom API hook Let's write a handy custom react hook to take care of the usual API logic we've all written time and time again.
Retro Arcade Mania & OpenFrameworks I love retro games, arcade machines and anything 16-bit! Theres a certain humbleness and honesty they have which takes me back to a time of simplicity, resourcefulness and lateral thinking. Nostalgia aside retro
Projects Publishing my vitals over the cloud Publishing my heart rate over the web to relieve my worried father
Articles An outlook on state management This article takes a step back to reflect on today's state management practices in front-end web development.